Verasity Expands To eSport Market, Enables Private, Public & third party tournaments Online
In 2018, according to a research on eSport audience growth, there were about 380 million viewers of eSport and this figure is set to rise to 557 million viewers by 2021. More so, a wholesale investor also predicted that the global eSport market is estimated to reach $17.2 billion by the end of 2020. Verasity’s
In 2018, according to a research on eSport audience growth, there were about 380 million viewers of eSport and this figure is set to rise to 557 million viewers by 2021. More so, a wholesale investor also predicted that the global eSport market is estimated to reach $17.2 billion by the end of 2020. Verasity’s