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Play-To-Earn Vs Move-To-Earn: A Comprehensive Comparison?

Play-to-Earn vs Move-to-Earn: The P2E model rewards metaverse gameplay, whereas the M2E model rewards user movement in the real world.
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Play-To-Earn Vs Move-To-Earn: A Comprehensive Comparison?

Play-to-Earn vs Move-to-Earn: Current hot topics in the blockchain gaming sector include the Play-to-Earn (P2E) and Move-to-Earn (M2E) trends. However, these are significant contributions of the NFT Blockchain to humanity. These two emerging fields are anticipated to alter how we communicate through video games. The global expansion of the gaming industry can greatly benefit users and communities thanks to blockchain technology.

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What is Play-to- Earn?

Play-to-Earn (P2E) combines blockchain technology and gaming. P2E games pay users in-game tokens for their progress. These tokens can be exchanged for cryptocurrency assets that have applications outside the gaming industry. Usually, the rewards are related to the player’s performance in the game. Developers of P2E games, which have grown in popularity since the start of 2021, include Sandbox and Axie Infinity. Spliterlands, Chainmonsters, etc. are other notable P2E projects.

Examples of Play-to-Earn games

The Ethereum blockchain-based video game Axie Infinity is among the most well-known examples of a Play-to-Earn game. It combines gameplay elements from video games and blockchain.

Another illustration of a P2E game is Aavegotchi. As an open-source, community-owned NFT gaming protocol, it describes itself. In pixelated ghost form, users can embark on adventures that are reminiscent of Tamagotchi games.

The Sandbox is a different game in the P2E sector. This platform provides its users with a distinctive gaming experience that allows them to get a preview of what the Metaverse most likely will resemble. Users can design, build, and play with the future.

Also Read: SHIBA Inu Metaverse: How do I get metaverse Shiba Inu?

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What is Move-to-Earn?

Move-to-Earn apps allow users to earn cryptocurrency rewards by taking part in sports- and fitness-related activities. Similar to Play-to-Earn (P2E) web3 apps, these applications use a model that rewards users for their participation and aptitude. However, M2E mandates that users stay active and engage in physical activity in place of sitting in front of gaming devices. Decentralized finance (DeFi) features are used by the majority of M2E apps to reward users and give them a stake in the outcome.

Examples of Move-to-Earn games

The move-to-earn project STEPN, which is based in Solana, is likely the most well-known example of M2E. A Web3 lifestyle application called STEPN includes integrated GameFi and SocialFi features. By putting one foot in front of the other, the project was created to make users healthier and wealthier. Founders even took first place at the Solana Ignition Hackathon in 2021. They genuinely want to be the top M2E project in the Metaverse space.

Sweatcoin, the second project, is a little bit like the first. Run, walk, and most importantly, perspire to earn coins for the users. The platform’s native currency, SWEAT, is awarded to users after they complete 1000 steps.

MetaGym is the final project that falls under the M2E umbrella. MetaGym allows you to make money while exercising through an app and even a smartwatch application. It’s simple to sign up. In order to earn MetaGym Coin (MGCN), the platform’s own token, users can use the GameFi, FitFi, and SleepFi features while working out.

Play-to-Earn vs Move-to-Earn: Differences

Both of these earning strategies might seem the same to the user when viewed from their perspective. They must indulge in fun pursuits and make money without working hard. Both of these systems, however, are very dissimilar.

1. Sustainability

Despite the recent expansion of the move-to-earn and play-to-earn ecosystems. However, there are still some questions about the viability and strength of the program, which is common in any emerging market. In the majority of games, users must first pay to play or move. Therefore, creating a workable in-game economy that allows all players to profit, not just early adopters, will be extremely challenging for these projects. When compared to other game types, play-to-earn games are more sophisticated.

2. Popularity

At the moment, blockchain games exist that reward players and get more enjoyable to play. To ensure ownership of in-game resources, virtual worlds in the metaverse like Decentraland or The Sandbox work with major corporations and heavily employ NFTs. Making money in these games is becoming a minor consideration. Move-to-earn games, however, have a lot more to accomplish and a lot of fiercely competitive web2 apps to overcome. The fitness industry is leagues ahead of most move-to-earn businesses in its ability to persuade their niche communities that they are not Ponzi schemes.

3. Reward system and Earning capabilities

When viewed from the perspective of the user, both of these earning strategies may appear to be identical. They must engage in enjoyable activities and earn money without exerting themselves. But these two systems are very different from one another. Users can infer from the aforementioned sections that there are two key differences between the reward system and the income model. Players can see a clear contrast between the two models by noting that the P2E model rewards playing a game in the metaverse, whereas the M2E model pays users for moving around in the real world.

P2E rewards users according to their gameplay; the better they play, the more they get. However, M2E rewards the user for their efforts, and the more they put forth to remain active, the more they will receive. Users may have also observed that the M2E is less of a game and more of a fun activity that participants must participate in to win.

Conclusion

Traditional games limited players to a closed-end model. Prior to playing, players must pay. Then, they had to grind for hours while looking for in-game rewards and unlocking bounties in order to advance through the game’s levels. In the end, gamers were not allowed to sell or even keep the assets they had accumulated. They put their trust in the gaming company, which was free to stop rewarding them at any time.

Therefore, the emergence of a decentralized and democratic type of game was inevitable. Users could think of it as the natural progression from traditional games that give players more control and acknowledge their effort. It uses strategies like (Play-to-Earn vs Move-to-Earn) “Play-to-Earn” and “Move-to-Earn.”

Also Read: What Are Dynamic NFTs (dNFTs) And How To Create dNFTs?

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