Litecoin’s MimbleWimble integration has taken a huge leap as David Burkett, Grin++, and Litecoin developer revealed that the first MimbleWimble testnet is all set to release in September 2020.
MimbleWimble is much more than a tongue-tying curse from Harry Potter. The term “MimbleWimble” has been surfing the crypto-verse for quite some time now. Charlie Lee-led Litecoin network has been working on the implementation of the MimbleWimble (MW) protocol onto the network. However, the network received immense backlash as the community feared the conversion of LTC into a privacy coin. However, Lee’s inclination towards the implementation of MW while using the extension blocks to resolve privacy as well as scalability issues seemed to be stronger than the FUD that spread.
The project took off on 29 December 2019 and Burkett has been updating the community with details of the progress of MimbleWimble every month. Updating the month May’s progress, Burkett wrote,
“I’ve finished implementing the
AcceptBlockandConnectBlockintegration logic, meaning that when a mimblewimble block is received, it will be fully validated, added to the chain, and the UTXO set will be updated.”
Further, he went on to reveal the agenda for every month starting with June. As per Burkett, in the month of June, to confirm that all the pieces function together, the mempool logic will be wrapped up and mining of valid chains with MW extension blocks will progress.
Elaborating on July’s agenda which focused on the initial block download, he wrote,
“The way initial block download is handled in mimblewimble is quite a bit different than how litecoin does it. In LTC, every single block from the genesis block is downloaded and validated in order. With mimblewimble, we don’t need the whole history, but instead only parts of each transaction, and all of the unspent outputs. I’ll need to find a way to make those two very different syncing approaches work smoothly together.”
Later in August, the block logic will be disconnected and in September, the first MW testnet will roll out.
Previously, the network started a crowdfunding system in order to fund Grin++ developer David Burkett to work on implementing MW along with extension blocks into the network. The system raised about 972.83 LTC since December.
Charlie Lee acknowledged the Burkett’s progress on Twitter as he tweeted,
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